Wednesdays Session 21
Taking the left path in the tunnels beneath the witches house, we come to a large swampy room with two other tunnels branching off (one from the right, one at the rear). We have an epic battle with two ape demons (Barlgura), two witches, and an Oni, the asian ogre the party had encountered earlier. After a fierce battle that resulted in tipping over the cauldron of PESTILENCE (oh noes!), we managed to defeat the bad guys, rescue the OLD CRONES (the GOOD old ladies who had been kidnapped by the evil witches posing in their stead…and steading), and get 3 loot parcels (motz-2,den-1,me-2), 1000 exp (12,100 total), 400gp, and we obtain multiple samples of the Pestilence (one of which I still have 15 sessions later!). We also get our horses back. I remove the skull of the Oni, creating a fearsome mask that also gives me +5 Resist Necrotic. And it’s neat.
We also manage to get samples of the Pestilence to bring back to the Baron, but there’s a problem: We’re all diseased (even the caster who stood in the back and didn’t move into the swampy stuff. It’s magic!)
The disease causes those afflicted to laugh when they take damage; upon being bloodied, you lose an action point (and I think you get stunned or something too – save ends that).