At the base of the huge stone spiral stair, we found the splattered remains of the last NPC to ever get pushed off of a staircase and a trapdoor leading down into the Travia cult’s dragon church. How crowded this area is on Sundays, we don’t know, but we don’t wait around to find out.
Once inside, we find a series of rooms containing Dragonkin Cultists who breathe nasty fire on us and try to screw us up by using pews as difficult terrain and having their casters stand up on the pulpit where they can hail fire and brimstone upon us. With our fingers in our ears repeating the sacred mantra “lalala-can’t-hear-you” we put an end to their religious observations and help ourselves to their coffers (which are suspiciously absent of coin ahem). We do find a Dynamic Weapon +2 (which I take after rolling a die to see what the Raven Queen says), as well as a Defensive Weapon +1 which goes to Motz(Colt), although he seems sore about it as he wants a weapon he can throw if someone’s running away.
Instead of stained glass or a big plaster guy, at the rear of the church we find a huge set of double doors and after a short rest we decide to crack ‘em open. There’s gotta be more loot somewhere! The doors open to reveal…
A short hall leads around a bend to a large, icy cavern. We’re just getting on our skates when someone’s dog runs up and breathes a cone of frost on us, breaking our laces. Seeing that it has no tag and fearing for the public welfare, we manage to stab it to death with our skates despite its best attempts to knock us around with wing buffets and use its breath weapon again to turn us as cold as Lindsay Lohan’s career. Fearing rabies from the dragon (and the Lohan reference) we remove its head and “enough scales to make 2 suits of scale” as well as three more Medallions (5/6) and 750 gold.
Everyone cheers, we get 250exp (for killing a DRAGON?) and the Mattress levels up.
(New and Improved with Scales and Teeth-spikes!)